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- Contents
-
- Copyright
-
- Preface
-
- 1 Installation
- 1.1 The Install Program
- 2 Introduction
- 3 The Interface
- 3.1 The Script Files
- 3.1.1 RTLoad.script
- 3.1.2 RTQuit.script
- 3.1.3 RTPrefs
- 3.1.4 Decompress.RTPrefs
- 3.2 The Main Window
- 3.2.1 Gadgets
- 3.2.1.1 Control Panel
- 3.2.1.2 Misc. Panel
- 3.2.1.3 Position Panel
- 3.2.1.4 Volume Panel
- 3.2.1.5 Tempo Panel
- 3.2.2 Menus
- 3.2.2.1 Project Menu
- 3.2.2.2 Settings Menu
- 3.2.2.3 Control Menu
- 3.3 The Prefs Window
- 3.3.1 Gadgets
- 3.3.1.1 Defaults Panel
- 3.3.1.2 F/X Panel
- 3.3.1.3 Timing Panel
- 3.3.1.4 Bootup Panel
- 3.3.1.5 Default MOD Path Panel
- 3.3.1.6 Port Panel
- 3.3.1.7 Confirm Panel
- 3.3.2 Menus
- 3.4 The About Window
- 3.4.1 Gadgets
- 3.4.2 Menus
- 3.5 AREXX Commands
- 4 The Player
- 4.1 AREXX Commands
- 5 The Libraries
- 5.1 DESTracker
- 5.2 RexxHost
- 6 Credits
- 7 The Future
- 8 Index
- 9 Disclaimer
-
- Copyrights
-
- RTracker 2.0 and RTInterface 2.0 are Copyright (c) 1991, 1992 Mike R.
- Manzano, All Rights Reserved.
-
- DESTracker.Library is Copyright (c) 1992 Darren Schebek, All Rights
- Reserved.
-
- RexxHost.Library was created and put in the Public Domain by Olaf Barthel.
-
- RTracker and RTInterface is SHAREWARE. This archive is freely
- distributable. If you use this program often, please send 7 American
- dollars (or the equivalent in your local currency) to:
-
- Mike R. Manzano
- RT/Basic
- 10949 Hillsboro Dr. NW
- Silverdale, WA 98383
-
- Registered users will receive a hard copy version of the manual, and a full
- release disk. Registered users will also receive other RTracker modules (a
- Scope program with configurable VU meters, and a spectrum analyzer; a
- multi-module selector, with options for programmed or random play, etc.) on
- the same disk, and will receive notification upon the release of new
- module.
-
- I realize that by putting this program out as ShareWare, I will receive a
- lot less than if I had put it out commercially, but I wanted to make it
- affordable for everyone to use without going through a lot of hassle. I
- did not just put an arbitrary price on this software; I asked many people
- for their opinion on what the software is worth, and used the most common
- answer. So now I am BEGGING you on my hands and knees to register this
- software. I'm going through college right now, and could always use the
- money.
-
- Preface
-
- For quite a while, I have been looking for the perfect MOD player to suit
- all my needs. It had to be small, easy to use, highly configurable, and
- invisible. By invisible, I mean that the user shouldn't have to think when
- operating the interface; it should be obvious what everything does. Ed
- Mackey's EDPlayer has come (by far) the closest to perfection.
-
- However, two of the most annoying aspects to using a MOD player are the
- lack of configurability, and the sometimes very flashy, un-standard
- interfaces. My answer to these problems (and others) is RTracker.
-
- Because of RTracker's modular architecture, it can be easily configured to
- meet the end user's needs, giving you the power to create your own
- "perfect" MOD Player. RTracker was not written with just my needs in mind,
- but with everyone's needs in mind. That's one of the reasons that RTracker
- has already gone through multiple revisions.
-
- RTracker's interface, RTInterface, has the look and feel of a normal
- AmigaDOS program, and attempts to use all standards set by Commodore's
- style guide. The interface is just that - an interface. There aren't any
- fancy VU meters, spectrum analyzers, counters, and so forth. That's left
- to another program to do. It supports automatic decompression of MODs,
- which saves disk space, and eliminates the need to manually decompress
- MODs.
-
- RTracker itself is only a window; you can't control it from anything but
- AREXX. This is perfect for those users who would like to play MODs in
- their multimedia presentations, but don't want their memory and processor
- taken up by snazzy, but otherwise useless graphics.
-
- Also, because RTracker uses a shared library to play it's MODs, one simply
- has to replace the library with newer versions to take advantage of newer
- MOD formats.
-
- RTracker, RTInterface, and other RTracker modules are the product of many
- people's ideas, recommendations, and ideals. I hope you enjoy the result.
- If you have an idea that would make RTracker easier to user, feel free to
- write me at my address above. I'll do my best to incorporate them into a
- future revision.
-
- Now, you might be asking yourself, "why all this for a MOD program? Why
- not do this with something really useful, like a paint program, or a Word
- Processor?" Well, that's because of several facts. First, it would take
- much more time than I have to program something large like that. Second, I
- am 100% certifiably insane and suffer from chronic bouts of delusions of
- gradeur. Ahahahahah!!! MOD Players are my life!!! Ahahahaha!!! I am a
- MOD Player!!! Ahahahahaha! Um, anyway, on with the program.
-
- 1 Installation
-
- Section 1 describes how to install the RTracker distribution, and make it
- executable. RTracker will not function correctly until properly installed.
-
- WARNING: Running the program without installation may be hazardous to your
- health. Please make sure you install it properly before running.
-
-
- 1.1 The Install Program
-
- The installation program used is Commodore's standard Installer program, so
- the process should be familiar to those of you that have used it before.
- The prompts and help function should be self explanatory.
-
- The installer will do the following modifications to your system disk (not
- in any order):
-
- * It will create a directory with the name and location of your choice.
- * RTracker and various support files will be copied into that directory.
- * The assign "PREFS:" will be added to the s:User-Startup.
- * The libraries Destracker.library and RexxHost.library will be copied to
- your LIBS: directory if (1) they don't yet exist there, or (2) the version
- already installed there is an older version.
- * Depending on if and where you have certain file de-crunchers, the
- installer will automatically configure RTInterface to use those
- de-crunchers. At this point, the installer will attempt to modify the
- Decompress.RTPrefs file for LHa compression, and PowerPacker compression.
- * The installer will ask you for your default MOD directory, and modify
- RTPrefs to use that.
- * You will be prompted to create a new directory where all decompression
- will take place. See section 1.2.4.
-
-
- 2 Introduction
-
- Welcome to RTracker, the first user configuable, modular, standard 2.0ish,
- and otherwise easy-to-use MOD player.
-
- First, what exactly is a MOD? MOD, which is the short form of MODULE, is a
- music file format that was created to make programming music for games and
- demos easier and less time consuming. There are a multitude of programs
- that will output this format. The four major ones are SoundTracker,
- NoiseTracker, StarTrekker, and ProTracker. The programs, or Trackers, as
- they are called, are music sequencers. Because of the quality of sound of
- these musical compositions, people have started to listen to them
- separately from the games and demos, and even started creating their own
- just to listen to. The popularity of MODs has become so great that the
- standard Amiga song format, SMUS, is possibly no longer the most
- widely-used format.
-
- Of course, you can't listen to MODs unless you have a program to play them.
- Since then, people have created many different MOD players; but none of
- them really attempted to be completely system compatible and standardized
- (with the possible exception of Multiplayer, which I haven't yet seen).
-
- With the introduction of the 2.0x operating system, standardization became
- a significant subject. RTracker attempts to follow those standards while
- being flexible enough that the users can customize it.
-
- RTracker is the result of many people's ideas of how a MOD player should
- operate. Among it's many features are:
-
- * Default MOD path selection, so MODs can be accessed easily.
- * Automatic decompression of multiple compression formats. Automatic
- decompression can be set up to use any compression programs that you own or
- use.
- * A modular architecture. You need not take up precious memory with
- options and gauges that serve no function to you.
- * A standard 2.0 interface, and full compatibility with 2.0x. It haseven been tested on 2.1 and 3.0x systems.
- * Full AREXX support. In fact, the main communications protocol used when
- the modules interact is AREXX.
- * Full configurability. I tried not to assume anything when creating the
- player.
- * Program support. I promise to put out timely upgrades, and will attempt
- to integrate your ideas with the system.
-
- How exactly does RTracker work? Two modules make up the RTracker basic
- program - the RTracker player, and an RTracker external module named
- RTInterface.
-
- RTracker is simply a window with an AREXX port, and nothing else. It is
- the heart of all the collective modules, although it as well can be
- replaced.
-
- RTInterface is where the average user can take advantage of RTracker's
- features. Because RTInterface can automatically load and unload RTracker
- and other modules, you can consider RTracker and all its external modules
- as one program.
-
- This manual will describe in-depth how RTracker and its modules work
- together.
-
-
- 3 The Interface
-
- RTInterface is a GUI (Graphics User Interface) specifically designed to
- communicate and command the player in a logical and easy to use manner.
- Although the interface doesn't take full advantage of all the features in
- the player module, the range of functions it has is more than enough for an
- average user.
-
-
-
- 3.1 The Script Files
-
- RTInterface uses four different script files to function properly, two of
- which are created at install time. All script files are easily editable
- with a standard text editor. RTLoad.script is a standard script file that
- RTInterface executes on bootup. RTQuit.script is a standard script file
- that RTInterface executes upon shutdown. RTPrefs is a self-documented
- ASCII file that describe's RTInterface's preference settings.
- Decompress.RTPrefs describes your external compression formats.
-
-
- 3.1.1 RTLoad.script
-
- RTLoad.script is an AmigaDOS script file that RTInterface will execute upon
- bootup. These programs can be anything you want, but typically, you'll
- want to run RTracker Modules here. The current script is as follows:
-
- .key path
-
- ; RTInterface script to autoload some modules
- ; path is the current default path in RTPrefs.
-
- ; WARNING: Make sure you handle all cases where the file name has
- ; a space in it! (Such as "The File Name"). Either don't
- ; use spaces in your file name, or use quotes.
-
- ; Load RTracker
- "<path>RTracker"
-
- When the script is run, the current RTracker passes the current RTracker
- path (the path where all RTracker modules exists, along with all the
- support files, except for possibly RTPrefs) to the variable "path" in the
- script file. Comments are specified by
- including a semi-colon before the comment. As you can see, only one
- command is executed:
-
- "<path>RTracker"
- This command runs RTracker from the current path. The "path" variable
- always ends with the proper terminating character - either a colon, or a
- slash - so you shouldn't include one in your command. Also, notice that
- quotes encase the command. This provides for the possibility that the path
- name contains spaces. As you may already know, AmigaDOS requires that
- there not be any spaces in a file name unless quotation marks surround the
- file name.
-
- Another thing to keep in mind is that RTInterface will not continue until
- the script file has finished executing. Make sure the commands that you
- put in here either release the CLI, or incorporate redirection to NIL:. As
- an example of the latter, say you have a program called LScope, and that
- LScope doesn't release the CLI on bootup. The entry for LScope would be:
-
- "<path>LScope >NIL: <NIL:"
-
- If LScope has parameters, the format would be:
-
- "<path>LScope >NIL: <NIL: <param1> <param2> <param3> ..."
-
- Of course, it is always safe to redirect whether the program releases the
- CLI or not. If you are unsure of whether or not a program releases the
- CLI, redirect to NIL:.
-
-
- 3.1.2 RTQuit.script
-
- RTQuit.script is similar to RTLoad.script in that it is also an AmigaDOS
- script file. Therefore, if follows that RTQuit.script follows all the same
- rules as RTLoad.script. Please read the RTLoad.script section (3.1.1) for
- auxiliary uses of RTQuit.script.
-
- The main use of RTQuit.script is to tell the programs that were previously
- loaded with RTLoad.script to quit. This implies that the programs you run
- must be terminable externally from the CLI. Otherwise, the user must
- manually click on an close gadget to get rid of it. The current
- RTQuit.script is as follows:
-
- .key path
-
- ; RTInterface script to unload programs
- ; path is the default path (usually where programs are)
-
- ; WARNING: Make sure you handle all cases where the file name has
- ; a space in it! (Such as "The File Name"). Either don't
- ; use spaces in your file name, or use quotes.
-
-
- ; Unload RTracker
- rx "address 'RTracker';quit"
-
- As you can see, the only command executed is:
-
- rx "address 'RTracker';quit"
-
- This runs the program rx (the AREXX interpreter), tells it to talk to the
- port 'RTracker' (which is RTracker's AREXX port), and then gives RTracker
- the command to quit. It is important to note that if you don't put quotes
- around the port name, AREXX will
- automatically capitalize the name, and the port name is case sensitive.
- Putting quotes is always a good idea.
-
- The command to quit from your own program is up to you; this manual can't
- possibly document all possible programs, and their methods of quitting.
- Refer to your program's manual for further instruction.
-
-
- 3.1.3 RTPrefs
-
- RTPrefs is the main preferences file for RTInterface. It is a plain ASCII
- text file that describes how RTInterface should act. An example RTPrefsfollows:
-
- 128 Auto Play
- 128 Decompress
- 0 Auto Detect PAL/NTSC
- 128 Request on Eject
- 0 NTSC/PAL default switch; NTSC = 0, PAL = 1
- 0 Filter on/off
- 128 Repeat at end
- 128 Auto Load Rtracker player program on bootup
- 128 Auto Unload RTracker player program on shutdown
- 128 Request on Bootup
- Work:RTracker
- Tracks:
- Unused
-
- A left-aligned number field followed by an optional comment compose all the
- entried except for the last three. A number other than zero specifies that
- the option is ON, and a zero specifies that the option is OFF. The last
- three fields are strings; the first two are path names, and the last is
- unused.
-
- The first entry, Auto Play, tells RTInterface whether or not to start
- playing the MOD once you load it, regardless to if you clicked on the PLAY
- gadget.
-
- The Decompress entry will disable/enable automatic decompression. See
- section 3.1.4 for more information about this topic.
-
- Auto Detect PAL/NTSC tells RTInterface to automatically determine the
- correct timing for a MOD. This will only work for MODs with the special
- DesTracker timing information imbedded in the MOD. Registered users will
- receive this program when completed. Unless you have this program, or a
- program that will save it in this format for you, such as Darren Schebek's
- DTC program, it is a good idea to disable this option.
-
- Request on Eject specifies if RTInterface should request you for another
- file name when you eject the currently loaded MOD.
-
- The NTSC/PAL default switch only takes effect if Auto Detect PAL/NTSC is
- deactivated. Upon bootup, and upon loading a new MOD, RTracker examines
- this entry to see what timing the MOD should use.
-
- Filter ON/OFF specifies whether or not the filter should activat upon
- loading a new MOD into memory.
-
- Repeat at end will tell RTInterface whether to loop back to the beginning
- of the song when the current play sequence completes. If disabled, the
- player will stop playing at the end of the song.
-
- Auto Load specifies whether or not RTInterface should execute the
- RTLoad.script file upon start up.
-
- Auto UnLoad specifies if RTInterface should execute RTQuit.script upon
- shutdown.
-
- Request on Bootup specifies if RTInterface should request you for a file
- name immediately after the bootup sequence finishes.
-
- The first string entry, the RTracker path (the one that says Work:RTracker
- in the example), specifies the storage location of the support files (all
- the scripts bar this one), RTracker, and RTracker modules. It is the path
- name that RTracker passes to the <path> variable in the RTLoad.script and
- RTQuit.script script files. See sections 3.1.1 and 3.1.2 for more
- information.
-
- The second string entry, the default MOD path, is the path that RTInterface
- will automatically lock on to when presenting you with a file requester.
-
- The third string field is, as of yet, unused. Ignore this field, but leave
- it there.Please note that there should be no comments on the entries that contain
- strings.
-
-
- 3.1.4 Decompress.RTPrefs
-
- Out of all the script files, the Decompress.RTPrefs script is the most
- cryptic, but you'll find after looking at it closely, it isn't cryptic
- after all. When you installed RTracker, the installer created
- Decompress.RTPrefs for you, with up to two entries. These entries (one per
- line) describe to RTInterface how it should handle decompressing certain
- files. The two that may have been installed are LHa, and PowerPacker's
- Decrunch utility. The file is in this format:
-
- <pattern>|<command>|<decompress dir>|
- <pattern>|<command>|<decompress dir>|
- <pattern>|<command>|<decompress dir>|
- ...
- @
-
- If you did not have both LHa and Decrunch, or chose not to install them,
- the file should contain only the at-sign (@). The at-sign tells
- RTInterface that it has reached the end of the file.
-
- The best way to illustrate it's use is to give an example. Take the
- following example Decompress.RTPrefs:
-
- #?.LHA|c:lha >con:0/0/500/100/Decompressing e "%"
- Work:RTracker/|Work:RTracker|
- #?.pp|c:decrunch >con:0/0/500/100/Decompressing "%"
- Work:RTracker|Work:RTracker|
- @
-
- Take note that each entry must exist on one, and only one, line. The above
- example may be misleading because the entries may have been split into two
- lines by the word-processor that this manual was created on. There should
- be no blank lines between each entry.
-
- A vertical bar (|) terminates each section of each entry. The first
- section, <pattern> (the #?.LHA in the first entry of the example), tells
- RTInterface how to recognize an archived file. This string can be any
- valid AmigaDOS file name/wildcard combination.
-
- The second section, <command>, is the actual command that RTInterface will
- run to decompress a file. Wherever a percent sign (%) appears, RTInterface
- will insert the file name of the compressed file. It is a good idea to put
- quotes around it in case the
- file name has a space in it. When specifying a command line to execute,
- keep the following in mind:
-
- * It is very important to make sure that the command you specify will put
- the resulting decompressed file into the Decompress directory that you
- specified upon installation. If you choose not to decompress to your
- standard Decompress directory, make sure that the directory you specify is
- empty, or that the contents of that directory can be deleted. RTInterface
- will automatically delete the contents of this directory before
- decompression.
-
- * If your decompression program is not in your current path, be specific
- about where it is by prepending the path to the command.
-
- The last section, <decompress dir>, specifies the directory where
- RTInterface will find the resulting decompressed file.
-
- Also note that compressed files will should not include anything but the
- MOD file. There should be no extraneous files in the archive. This will
- change in the registered version of RTracker to be smarter about detecting
- what is a MOD file and what is not.
-
- Make sure that there are no extraneous spaces in the entries (no spaces
- before or after the vertical bar, and no spaces where not needed).
- RTInterface may choke if there are.
- 3.2 The Main Window
-
- The control gadgets are found in RTInterface's Main Window. When you first
- boot up RTInterface, RTInterface presents you with the Main Window.
-
- The Main Window is also an APPWindow. Simply dumping icons from the
- Workbench onto the main window will load the MOD into memory, and
- optionally decompress and play the MOD. It works the same as if you had
- clicked on the Load gadget.
-
-
- 3.2.1 Gadgets
-
- For the most part, you will be using RTInterface's gadgets to manipulate
- the MOD in memory. The following five sections (3.2.1.1 - 3.2.1.5) will
- describe the different gadgets by their groupings (or "panels").
-
- A note about string gadgets: All string gadgets connect to each other.
- Pressing the TAB key while in a string gadget will move the cursor to the
- next string gadget. Pressing SHIFT TAB will move the cursor to the
- previous string gadget.
-
- Slider and Scroller gadget arrows may be used to move the slider left and
- right. If you hold the arrow gadgets down for a few seconds, the they will
- auto-repeat.
-
-
- 3.2.1.1 Control Panel
-
- The Control Panel is located in the upper-left hand corner of the Main
- Window. It comprises of five gadgets that control the flow of music being
- played. These gadgets are (in order from upper left to bottom right):
- Load, Eject, Stop, Play, and Pause.
-
- To play a song, you must first load it into memory. The Load gadget will
- open a standard system file requester, which you may then use to select a
- module to load. The file requester will automatically positions to your
- default MOD path. Upon selecting a module, any decompression that needs to
- be done will execute. If your prefs specify to automatically play the song
- after it's loaded, it will then proceed to do so. For more information on
- the system file requester, please read the manuals included with your
- AmigaDOS distribution.
-
- To remove a song from memory, and to free that memory up, you may click on
- the Eject button. Again, depending on your prefs, a file requester will
- appear to prompt you for your next selection.
-
- Hitting the Stop gadget will halt a song in mid-play. The song will stop
- playing, but will not unload from memory. You may not continue the song
- where you left off after pressing Stop in all cases except for one. See
- the Pause command for more information. If you press Stop while within
- Pause mode, Pause will be cancelled, and the player will stay in Stop
- state.
-
- The Play button serves two functions. If you have just loaded a MOD into
- memory, or Stop have recently pressed Stop, Play will start playing the
- song from the beginning. If you press Play while Pause mode is in
- progress, the player will drop out of Pause mode and continue where you
- Paused it.
-
- Pause has two functions, one of which is a special case used with the Stop
- gadget. Pressing Pause while a song is playing will drop the player into
- Pause mode. All music will stop. Pressing Pause again while in Pause mode
- will cause the player to continue Play where you left off. Earlier it was
- stated that the effect of stopping a song would cause the player to start
- over from the beginning. If you decide that you would like to continue
- after pressing Stop after all, double-click Pause. This will have the
- effect of continuing Play where you left off.
-
-
- 3.2.1.2
- The Misc. Panel is located in the upper right-hand corner of the Main
- Window, just under the Volume Panel. It comprises of three checkbox
- gadgets, three buttons, and one cycle gadget. The three checkbox gadgets
- are: Help, Filter, and Loop. The three button gadgets are: About, Prefs,
- and Refresh. The cycle gadget is a switch between PAL and NTSC.
-
- The first checkbox gadget, Help, causes RTInterface to go into Help mode.
- To use this feature, click on the Help gadget until a checkmark appears in
- it's box. Until you click on the Help gadget again, any other gadget that
- you click will open a window stating the respective gadget's functions and
- how to use it. To deactivate Help mode, simply click on the Help gadget
- until the checkmark goes away.
-
- The second checkmark gadget, Filter, toggles the Amiga's internal filter on
- and off, and also the power LED. Some older Amigas don't support this
- feature.
-
- To enable looping, activate the Loop gadget. Looping has the effect of
- starting the song over when it has played through. If looping is not
- activated, the player will go into Stop state after the song is done.
-
- The first button, About, will open the About Window. This displays
- information about RTInterface. For more information on the About Window,
- see section 3.4.
-
- The second button, Prefs, will open the Prefs Window. Here, you will be
- able to modify your preferences. For more information on the Prefs Window,
- see section 3.3.
-
- If some other program sends RTracker an AREXX command, such as Stop, the
- player will comply and do so without RTInterface's knowledge. The
- interface will think that RTracker is still playing. Whenever the player
- and the interface get out of sync, pressing the Refresh gadget will fix it.
- A Refresh is automatically executed if some another program tells RTracker
- to Load a new song.
-
- The last gadget in the Misc. Panel is the Timing cycle gadget. Clicking on
- this gadget has the effect of switching between PAL and NTSC.
-
-
- 3.2.1.3 Position Panel
-
- The Position Panel is located right under the Misc. Panel. It is comprised
- of six gadgets. The gadgets are (in order): Position string gadget, Fast
- Rewind, Fast Forward, Slow Rewind, Slow Forward, and Position slider.
-
- All the above mention gadgets work synchronously.
-
- The Fast Rewind and Fast Forward gadgets will move the player one block
- backward (one block is usually comprised of 63 musical events) or one block
- forward, respectively.
-
- The Slow Rewind gadget will put the player about 5 musical events earlier.
-
- The Slow Forward gadget will increase the player speed significantly for a
- few seconds - in effect, forwarding the play sequence.
-
- If you would like to explicitly tell the player what block to jump to, you
- can enter it in the Position string gadget. Press return, TAB, or SHIFT
- TAB will execute the jump.
-
- The slider gadget manually positions the currently playing block. The
- slider gadget and the text display to the left also have an added function:
- They also update to tell you where in the current MOD you are. The slider
- also auto-sizes itself to be proportionally correct in it's container.
-
-
- 3.2.1.4. Volume Panel
-
- At the top of the Main Window is the Volume Panel, directly below the MainWindow title bar. It is comprised of one standard scroller gadget and
- string gadget.
-
- Moving the scroller gadget left and right will modify your MOD's volume.
- Moving the slider to the left will decrease the volume, while moving it the
- opposite way does the exact opposite. To the left of that gadget is the a
- string gadget where you can specifically specify the volume. Valid volume
- values (hey - is that a tongue twister or what?) range from 0 to 63, 63
- being the loudest.
-
-
- 3.2.1.5 Tempo Panel
-
- The Tempo Panel is located at the very bottom of the Main Window. It is
- comprised of two scrollers and their respective string gadgets.
-
- The Coarse Tempo scroller allows you to change the tempo of the current
- MOD. This slider actually changes the delay value between events. A value
- of zero (the middle of the slider) specifies the normal tempo, which is
- either standard PAL or standard NTSC, depending on what you have it set to.
- The more negative your value is, the faster the mod will go. The converse
- is also true. Valid values for the string gadget range from -16 to 15, -16
- being the fastest, 15 being the slowest.
-
- The Fine Tempo scroller is the same as the Coarse Tempo scroller except
- that it is used to fine-tune the current Coarse Tempo. Valid values for
- the string gadget range from -128 to 127. A value of zero specifies the
- exact Coarse Tempo setting.
-
-
- 3.2.2 Menus
-
- There are three separate menus: Project, Settings, and Control. They are
- an alternative method of operating the interface, and also provide for
- command keys. Command keys are a keyboard short-cut method of operating
- the interface. See your Amiga manual for more information on command keys.
-
-
- 3.2.2.1 Project Menu
-
- The Project Menu is located in the left-most corner of the menu strip. It
- is comprised of five menu items: Load, Eject, Prefs, About, and Quit.
-
- The Load, Eject, Prefs, and About menu items are exactly equivalent to
- their respective gadgets on the Main Window. For more information on Load
- and Eject, see section 3.2.1.1. For more information in Prefs and About,
- see section 3.2.1.2.
-
- The Quit gadget is equivalent to hitting the close box in the upper right
- hand corner of the Main Window. It has the effect of exiting the program,
- and possibly executing the RTQuit.script script file.
-
-
- 3.2.2.2 Settings Menu
-
- The Settings Menu is located in the middle of the menu strip. It is
- comprised of four menu items: PAL, Filter, Loop, and Help.
-
- All four items are toggle items. Filter, Loop, and Help have the same
- functions as their gadget equivalents in the Main Window. The PAL
- functions the same as the PAL/NTSC cycle gadget in the Main Window. For
- more information on these functions, see section 3.2.1.2. These menu items
- are connected to their respective gadgets. Changing the state of the menu
- or the gadget will also modify the object's significant other.
-
-
- 3.2.2.3 Control Menu
-
- The Control Menu is located to the right of all the menus in the menu
- strip. It is comprised of three menu items: Stop, Play, and Pause.
- All three items are exactly equivalent to the gadgets in the Control Panel
- with the same name. For more information on these functions, see section
- 3.2.1.1.
-
-
- 3.3 The Prefs Window
-
- The Prefs Window is accessible from the Main Window's Misc. Panel. It
- contains seven different panels. The panels are: Defaults, F/X, Timing,
- Bootup, Default MOD Path, Port, and Confirm. Using these panels, you can
- set RTInterface to function the way you want it to.
-
- All the options in the Prefs Window have an equivalent in the RTPrefs file.
- For more information on RTPrefs, see section 3.1.3.
-
-
- 3.3.1 Gadgets
-
- The following seven sections (3.3.1.1 - 3.3.1.7) will describe the
- different gadgets by their groupings (or "panels").
-
- A note about string gadgets: All string gadgets connect to each other.
- Pressing the TAB key while in a string gadget will move the cursor to the
- next string gadget. Pressing SHIFT TAB will move the cursor to the
- previous string gadget.
-
-
- 3.3.1.1 Defaults Panel
-
- The Defaults Panel is located in the upper left corner of the Prefs Window.
- It is comprised of four checkbox gadgets. Using these gadgets, you can
- specify how RTInterface will operate.
-
- The AutoPlay option allows you to specify whether or not the player will
- automatically play the MOD right after loading and decompressing.
-
- The Decompress option specifies whether RTInterface will attempt to
- decompress an archived file when it encounters one.
-
- The AutoDetect PAL/NTSC option specifies whether or not RTracker will try
- to load timing information from a MOD. Unless you have MODs with this
- embedded information in them, this should be turned off. When this
- function is on, the Timing prefs located in the Timing Panel will have no
- effect.
-
- If you would like the interface to prompt you for a MOD after an Eject,
- activate the Request on Eject function.
-
-
- 3.3.1.2 F/X Panel
-
- The F/X Panel is located in the upper portion of the Prefs Window in the
- center. It is comprised of two checkbox gadgets: Filter and Loop. The
- F/X Panel will allow you to set the defaults pertaining to different
- audible effects.
-
- If Filter is active, the filter will turn on every time a new MOD loads.
-
- If Loop is activated, the loop checkbox on the Main Window will be
- automatically activated upon loading a new MOD.
-
-
- 3.3.1.3 Timing Panel
-
- The Timing Panel is located in the upper right corner of the Prefs Window.
- It is comprised of one set of mutually exclusive gadgets. Selecting one or
- the other will affect the PAL/NTSC cycle gadget in the Main Window. The
- PAL/NTSC cycle gadget will be set to the selection in this panel whenever a
- new MOD loads into memory. Note that this function is disabled if
- AutoDetect PAL/NTSC is activated in the Defaults Panel. For more
- information on the PAL/NTSC cycle gadget, see section 3.2.1.2. For more
- information on the AutoDetect PAL/NTSC option in the Defaults menus, seesection 3.3.1.1.
-
-
- 3.3.1.4 Bootup Panel
-
- The Bootup Panel is located in the middle of the Prefs Window. It is
- comprise of three checkbox gadgets, one string gadget, and a directory
- requester gadget. The three checkbox gadgets are: AutoLoad, AutoUnload,
- and AutoRequest. The string gadget is the RTracker Directory gadget. The
- Bootup Panel is used to set the defaults dealing with bootup.
-
- If the AutoLoad checkbox gadget is activated, the RTLoad.script file will
- execute upon bootup of RTInterface. For more information on RTLoad.script,
- see section 3.1.1.
-
- If the AutoUnload checkbox gadget is activated, the RTQuit.script file will
- execute upon shutdown of RTInterface. For more information on
- RTQuit.script, see section 3.1.2.
-
- The RTracker Directory string gadget must contain the path where RTracker,
- RTracker's modules, and RTInterface's support files are kept. Otherwise,
- RTInterface won't be able to find anything. The directory gadget to the
- right of the string gadget will bring up a requester to let you choose a
- directory automatically. Your selection will be inserted into the RTracker
- Directory string gadget.
-
-
- 3.3.1.5 Default MOD Path Panel
-
- The Default MOD Path Panel is located directly under the Bootup Panel in
- the Prefs Window. It contains only two gadgets.
-
- The string gadget in this panel is used to store your default MOD Path.
- RTInterface will default to this path when asking for a MOD. The file
- requester gadget to the right will insert your selection into the string
- requester.
-
-
- 3.3.1.6 Port Panel
-
- The Port Panel is currently unused. Leave it alone, and don't bother it.
- It doesn't like to be disturbed. Warning: If you play with this string
- gadget and it physically hurts you, it is not my fault. I warned you.
-
-
- 3.3.1.7 Confirm Panel
-
- The Confirm Panel is at the bottom of the Prefs Window. It is not
- labelled. There are three gadgets in this panel.
-
- The first gadget, Help, causes RTInterface to go into Help mode. To use
- this feature, click on the Help gadget until a checkmark appears in it's
- box. Until you click on the Help gadget again, any other gadget that you
- click will open a window stating the respective gadget's functions and how
- to use it. To deactivate Help mode, simply click on the Help gadget until
- the checkmark goes away.
-
- The last two buttons, Cancel and Okay should be self explanatory. Cancel
- will abort any changes to your preferences and exit the preferences editor.
- Clicking on Okay will modify your prefs, and modify the RTPrefs file to
- reflect the changes. For more information on RTPrefs, see section 3.1.3.
-
-
- 3.3.2 Menus
-
- There is only one menu in the Prefs Window, the Prefs Menu. The entries
- are: OK, Help, and Cancel. These functions are equivalent to their
- Confirm Panel counterparts. See section 3.3.1.7 for more information on
- these menu items.
-
- 3.4 The About Window
- The About Window is a small window that displays various pieces of
- information.
-
-
- 3.4.1 Gadgets
-
- The only gadget in the About Window is the OK Gadget. Clicking on this or
- the off gadget will exit the About Window.
-
-
- 3.4.2 Menus
-
- Whatever you do, don't tickle it.
-
-
- 3.5 AREXX Commands
-
- RTInterface supports a few different AREXX commands. For the most part,
- the average user will not have to use them.
-
- RTInterface's AREXX Port is "RTracker", case sensitive.
-
- The AREXX commands follow. They are all case sensitive.
-
- 'quit' - quits RTInterface
-
- 'tick' - used primarily by RTracker. This tells RTInterface to refresh
- it's position slider gadget. For more information on the position slider
- gadget, see section 3.2.1.3.
-
- 'refresh' - used primarily by RTracker. This tells RTInterface to do the
- equivalent of pressing the Refresh gadget. For more information on the
- Refresh gadget, see section 3.2.1.2.
-
-
- 4 The Player
-
- The Player, RTracker, is the heart of the whole system. It contains all
- the code to do effects, and so forth. Although it has no interface, it has
- a good size command set which is growing every day. The next section will
- document those AREXX commands.
-
- When run, RTracker will open a small window. It will always display it's
- current status in this window.
-
-
- 4.1 AREXX Commands
-
- RTracker's command set contains many synonym commands that attempt to make
- it compatible with Ed Mackey's EDPLAYER, and RTracker 1.0.
-
- <n> denotes an optional argument
- <<n>> denotes a required argument
-
- 'goodbye', 'quit', 'kill'
- Tells RTracker to clean up and die.
-
- 'playsong', 'play' <n>
- Tells RTracker to play the currently loaded MOD. It takes one optional
- parameter, a file name. If you supply a MOD's file name, that MOD will
- load first.
-
- 'contsong', 'cont'
- Continue play from where you last left off.
-
- 'stopsong', 'stop', 'paus'
- Stops the current play sequence.
-
- 'changetempo', 'tempo' <n>
- Changes the current coarse tempo setting. Valid values are -16 to 15, zero
- being the base speed (either NTSC or PAL, depending on which you haveset as the base speed). The smaller the number, the faster the tempo.
-
- 'about' - Displays some version info in the RTracker window.
-
- 'autodetect' <n> - Turns MOD timing automatic detection on or off. See the
- Auto Detect PAL/NTSC subsection in section 3.1.3 for more information on
- this feature.
-
- 'changeftempo', 'ftempo' <n> - Same as 'changetempo' and 'tempo', but with
- the difference that this sets fine tempo. The base speed is the current
- Coarse tempo. Valid values are -128 to 127, zero being the base value.
-
- 'dvolume', 'dvolu' <<n>> - Change the volume relative from the current
- volume. If you specify a value too big or too small, RTracker will catch
- it and use a value that will stay within the proper bounds.
-
- 'fadedelay' <<n>> - Set the fade delay value. The path is required. Fade
- values can range from 0 to 31, inclusive, 0 being very fast, 31 being very
- slow.
-
- 'fadedown' <n> - Fades the song down from the current volume regardless of
- whether or not Fade Mode is on. After it's done, it will set Fade Mode
- off. The optional argument is the fade delay rate. See the 'fadedelay'
- command for information on the delay rate.
-
- 'fadeoff' - Turns Fade Mode off.
-
- 'fadeon' - Turns Fade Mode on. If this is activated, sending Stop or Play
- to RTracker will fade the song volume down or up, respectively.
-
- 'fadeup' <n> - Fades the song up from zero volume regardless of whether or
- not Fade Mode is on. After it's done, it will set Fade Mode off. The
- optional argument is the fade delay rate. See the 'fadedelay' command for
- information on the delay rate.
-
- 'fblock' - Jump forward one block.
-
- 'filter' <n> - A value of 1 will activate the Amiga's built in sound
- filter. A value of zero will turn it off.
-
- 'jump' <<n>> - Jumps to block <<n>> in a MOD.
-
- 'loadsong', 'load' <<n>> - Loads a new MOD from disk. The parameter is
- required to load a MOD.
-
- 'menu', 'front' <n> - If the argument is non-zero, RTracker's window will
- come to the front. If the argument is zero, RTracker's window will move to
- the back.
-
- 'rblock' - Jump backward one block.
-
- 'repeat' <n> - Repeat will play the MOD <n> times before stopping. A value
- of zero tells RTracker to continually repeat.
-
- 'repend' <n> - A value of 1 will turn repend on. A value of 0 will turn
- repend off. If repend is activated, when the song finishes playing, the
- player will jump back a block, and replay it while fading the song.
-
- 'restorevol' - If you've messed up the volume by fading and so forth,
- restorevol will fix it.
-
- 'rline' - Jump backward a few events.
-
- 'scarce', 'eject' - Unloads the currently loaded MOD.
-
- 'self' <n> - Short for self destruct. Sending this to the RTracker will
- immediately fade the song and then kill RTracker. The optional argument is
- the fade delay rate. See the 'fadedelay' command for information on the
- delay rate.
-
- 'timing' <n> - Sets the base timing of the MOD. A value of 0 denotes NTSC,
- a value of 1 denotes PAL.
- 'volume', 'volu' <<n>> - Changes the volume. Valid values range from 0 to
- 63, 63 being the loudest.
-
-
- 5 The Libraries
-
- RTracker and RTInterface use two libraries for some of its functions.
- RTracker uses DesTracker.Library, and RTInterface uses both
- DesTracker.Library and RexxHost.Library.
-
-
- 5.1 DESTracker
-
- The DesTracker library is what RTracker uses to play MODs. Throughout the
- development of RTracker, I've used many different methods of handling
- module data. Version 1.0 of RTracker didn't even support SoundTracker type
- files; only MED files. This didn't sit well with me, so I then moved on
- and implemented my own in assembly language. I didn't like that either.
- After months of searching for MOD format information, I finally found an
- ideal choice. That choice was Darren Schebek's DesTracker library.
- Because DesTracker is a library, it can easily be replaced to support more
- MOD, or even MED formats (are you listening, Darren? ;).
-
- It is also very compatible with the new Amiga operating system(s).
-
-
- 5.2 RexxHost
-
- The RexxHost library is what RTInterface uses to implement an AREXX port.
- Before I got this library, the AREXX port was implemented using the minrexx
- distribution. RTracker uses minrexx, while RTInterface uses the
- RexxHost.library. They are both very good, and very compatible; I'm not
- sure yet which one I like better. RexxHost does, however, have a definite
- advantage: it's a shared library. Most likely, RTracker will be
- re-written to use the RexxHost library.
-
-
- 6 Credits
-
- I'd like to take this change to thank my beta testers, and all the people
- who have given me their opinions and critiques of the program. Their names
- follow.
-
- The C-SIG gang -
- Charlie Johnson
- Forrest Towne
- Ed Musgrove
- Adolf Weindanz
-
- My official RTracker BBS support board sysops:
- Jim Lynch
- Keith Thibodeaux
- Larry Cloud
-
- The library authors:
- Darren Schebek
- Olaf Barthel
-
- And the following people for their ideas and input that had a direct impact
- on this revision:
- Trev Dagley
- Matt Splett
- David Radke
- Nick Salvatico
- Michael Mac Ness
- Daniel Lehenbauer
-
- I'd also like to thank Commodore for an excellent machine. I hope in the
- future that I can say the same about Commodore ;).
-
- 7 The Future
-
- Hopefully, RTracker will grow and become the best MOD Player out on the
- market. I can't promise that it will be, but I can certainly guarantee
- that if you keep those comments rolling in, I will make it a priority to
- incorporate your idea of perfection into a future revision.
-
- Future improvements to the current software that will possibly make it into
- the next SHAREWARE release (and guaranteed to be in the registered
- version):
-
- * Smooth fade on the last block of a MOD.
-
- * Double buffering
-
- * More support for different types of modules.
-
- * Selection of MODs within an archive without having to decompress the
- whole thing.
-
- * Support for fading in RTInterface.
-
- * Iconification of RTInterface into an APPIcon.
-
- * Making RTracker into an APPWindow.
-
- Future RTracker modules to be released are:
-
- RTMultiPlayer - a fully programmable multi-MOD loader and player,
- supporting fades and so forth, and a scripting language or a GUI interface
- with options for programmed or random play. Possibly double buffering of
- MODs. Some suggested features are:
-
- * CLI arguments, like REPEAT (=# of times, default is always repeat)
-
- * Saying which device/directory your mods are in and then loading them up.
-
- * Fading selectable on EACH MOD individually.
-
- * List saving
-
- * Fade out/no fade out status saved in script.
-
- * Batch selection of MODS
-
- * Ability to output the currect selection to a file you can read upon
- startup each time, so you won't have to re-select all 100+ files.
-
- * The ability to just give it a directory path, and tell it to load all
- files.
-
- RTIcon - a small Interface module that opens an APPIcon that you can dump
- MODs into.
-
- RTEffects - a module to do special effects with modules. Don't know about
- this one. Opinions? Comments? Blah?
-
-
- 8 Index
-
- <command> 8
- <decompress dir> 8
- <path> 5-7
- <pattern> 8
- AREXX 1, 3, 5-6, 10, 14, 16
- AREXX Commands 1, 14
- arrows 9
- at-sign 8
- Auto Detect PAL/NTSC 7, 15
- Auto Detect PAL/NTSC 7, 15
- Auto Load 7
- Auto Play 7
- Auto UnLoad 7
- block 10, 15, 17
- Bootup Panel 1, 13
- Cancel 13
- Coarse Tempo 11, 14-15
- Comments 5, 8, 17
- Confirm Panel 1, 13
- Contents 1, 8
- Control 1, 3, 9, 11-12
- Control Menu 1, 11
- Control Panel 1, 9, 12
- Copyright 1-2
- Credits 1, 16
- Decompress 1, 3-5, 7-9, 12, 17
- Decompress directory 8
- Decompress.RTPrefs 1, 4-5, 8
- decompression 3-4, 7-9
- Default MOD Path Panel 1, 13
- Defaults Panel 1, 12
- DESTracker 1-2, 4, 7, 16
- DESTracker.Library 2, 4, 16
- Disclaimer 1, 17
- DTC 7
- EDPlayer 3, 14
- F/X Panel 1, 12
- Fade Mode 15
- Filter 7, 10-12, 15
- Fine Tempo 11, 15
- Forward 10, 15
- Gadgets 1, 9-14
- Help 4, 10-11, 13
- Installation 1, 4, 8
- Installer 4, 8
- Introduction 1, 4
- LHa 4, 8
- Libraries 1, 4, 16
- LIBS: 4
- Load 5, 7, 9-12, 14-15, 17
- Main Window 1, 9-12
- Menus 1, 11, 13-14
- Misc. Panel 1, 10, 12
- MOD 1, 3-4, 7-17
- MOD path 1, 4, 7, 9, 12-13
- NIL: 6
- NTSC/PAL default switch 7
- Okay 13
- panels 9, 12
- player 1, 3-5, 7, 9-10, 12, 14-15, 17
- Port Panel 1, 13
- Position Panel 1, 10
- PowerPacker 4
- Preface 1, 3
- Prefs Menu 13
- PREFS: 4, 8
- Project 1, 11
- Project Menu 1, 11
- Repeat at end 7
- Request on Bootup 7Request on Eject 7, 12
- Rewind 10
- RexxHost 1-2, 4, 16
- RexxHost.library 2, 4, 16
- RTInterface 2-10, 12-14, 16-17
- RTLoad.script 1, 5-7, 13
- RTPrefs 1, 4-6, 8, 12-13
- RTQuit.script 1, 5-7, 11, 13
- RTracker 2-8, 10, 12-17
- RTracker path 5, 7
- Scope 2
- Scroller 9, 11
- Settings 1, 5, 11
- Settings Menu 1, 11
- Slider 9-11, 14
- Slow Forward 10
- Slow Rewind 10
- spectrum analyzer 2-3
- Tempo Panel 1, 11
- The About Window 1, 10, 14
- The Future 1, 16-17
- The Install Program 1, 4
- The Interface 1, 3, 5, 10-12
- The Libraries 1, 4
- The Main Window 1, 9-12
- The Player 1, 5, 7, 9-10, 12, 14-15
- The Prefs Window 1, 10, 12-13
- The Script Files 1, 5, 8
- Timing Panel 1, 12
- User-Startup 4
- vertical bar 8
- Volume Panel 1, 10-11
- VU meters 2-3
- 9 Disclaimer
-
- Boy, do I hate these things. I'll make it short.
-
- If this software totally screws up your system, it's not my fault. Use at
- your own risk. I'm not, of course, saying that it will. Just... in case?
-